Investigation of GPU-based immersed boundary method solvers with direct forcing

Abstract

Many engineering applications require fast, accurate solutions of fluid flow around freely moving bodies. The high performance and massive parallelism of GPUs offers a promising alternative to traditional solver acceleration via multicore CPUs. However, fully harnessing GPU parallelism requires specialized algorithms and computing strategies. This work modifies a direct-forcing IBM to model fluid-structure interaction and investigates its behavior on GPUs.

BibTeX

@inproceedings{Minar:2016pa,
    Author = {Christopher S. Minar and Kyle E. Niemeyer},
    Title = {Investigation of {GPU}-based immersed boundary method solvers with direct forcing},
    Booktitle = {28th International Conference on Parallel Computational Fluid Dynamics},
    Location = {Kobe, Japan},
    Month = may,
    Year = {2016},
    doi = {10.6084/m9.figshare.3365383}
}